Payload uses `pino` for a logger. When using the error logger
`payload.logger.error` it is possible to pass any number of arguments
like this: `payload.logger.error('Some error ocurred', err)`. However,
in this scenario, the full error will not be serialized by `pino`. It
must be passed as the `err` property inside of an object in order to be
properly serialized.
This rule ensures that a user is using this function call to properly serialize the error.
Now enforcing curly brackets on all if statements. Includes auto-fixer.
```ts
// ❌ Bad
if (foo) foo++;
// ✅ Good
if (foo) {
foo++;
}
```
Note: this did not lint the `drizzle` package or any `db-*` packages.
This will be done in the future.
This PR makes three major changes to the codebase:
1. [Component Paths](#component-paths)
Instead of importing custom components into your config directly, they
are now defined as file paths and rendered only when needed. That way
the Payload config will be significantly more lightweight, and ensures
that the Payload config is 100% server-only and Node-safe. Related
discussion: https://github.com/payloadcms/payload/discussions/6938
2. [Client Config](#client-config)
Deprecates the component map by merging its logic into the client
config. The main goal of this change is for performance and
simplification. There was no need to deeply iterate over the Payload
config twice, once for the component map, and another for the client
config. Instead, we can do everything in the client config one time.
This has also dramatically simplified the client side prop drilling
through the UI library. Now, all components can share the same client
config which matches the exact shape of their Payload config (with the
exception of non-serializable props and mapped custom components).
3. [Custom client component are no longer
server-rendered](#custom-client-components-are-no-longer-server-rendered)
Previously, custom components would be server-rendered, no matter if
they are server or client components. Now, only server components are
rendered on the server. Client components are automatically detected,
and simply get passed through as `MappedComponent` to be rendered fully
client-side.
## Component Paths
Instead of importing custom components into your config directly, they
are now defined as file paths and rendered only when needed. That way
the Payload config will be significantly more lightweight, and ensures
that the Payload config is 100% server-only and Node-safe. Related
discussion: https://github.com/payloadcms/payload/discussions/6938
In order to reference any custom components in the Payload config, you
now have to specify a string path to the component instead of importing
it.
Old:
```ts
import { MyComponent2} from './MyComponent2.js'
admin: {
components: {
Label: MyComponent2
},
},
```
New:
```ts
admin: {
components: {
Label: '/collections/Posts/MyComponent2.js#MyComponent2', // <= has to be a relative path based on a baseDir configured in the Payload config - NOT relative based on the importing file
},
},
```
### Local API within Next.js routes
Previously, if you used the Payload Local API within Next.js pages, all
the client-side modules are being added to the bundle for that specific
page, even if you only need server-side functionality.
This `/test` route, which uses the Payload local API, was previously 460
kb. It is now down to 91 kb and does not bundle the Payload client-side
admin panel anymore.
All tests done
[here](https://github.com/payloadcms/payload-3.0-demo/tree/feat/path-test)
with beta.67/PR, db-mongodb and default richtext-lexical:
**dev /admin before:**

**dev /admin after:**

---
**dev /test before:**

**dev /test after:**

---
**build before:**

**build after::**

### Usage of the Payload Local API / config outside of Next.js
This will make it a lot easier to use the Payload config / local API in
other, server-side contexts. Previously, you might encounter errors due
to client files (like .scss files) not being allowed to be imported.
## Client Config
Deprecates the component map by merging its logic into the client
config. The main goal of this change is for performance and
simplification. There was no need to deeply iterate over the Payload
config twice, once for the component map, and another for the client
config. Instead, we can do everything in the client config one time.
This has also dramatically simplified the client side prop drilling
through the UI library. Now, all components can share the same client
config which matches the exact shape of their Payload config (with the
exception of non-serializable props and mapped custom components).
This is breaking change. The `useComponentMap` hook no longer exists,
and most component props have changed (for the better):
```ts
const { componentMap } = useComponentMap() // old
const { config } = useConfig() // new
```
The `useConfig` hook has also changed in shape, `config` is now a
property _within_ the context obj:
```ts
const config = useConfig() // old
const { config } = useConfig() // new
```
## Custom Client Components are no longer server rendered
Previously, custom components would be server-rendered, no matter if
they are server or client components. Now, only server components are
rendered on the server. Client components are automatically detected,
and simply get passed through as `MappedComponent` to be rendered fully
client-side.
The benefit of this change:
Custom client components can now receive props. Previously, the only way
for them to receive dynamic props from a parent client component was to
use hooks, e.g. `useFieldProps()`. Now, we do have the option of passing
in props to the custom components directly, if they are client
components. This will be simpler than having to look for the correct
hook.
This makes rendering them on the client a little bit more complex, as
you now have to check if that component is a server component (=>
already has been rendered) or a client component (=> not rendered yet,
has to be rendered here). However, this added complexity has been
alleviated through the easy-to-use `<RenderMappedComponent />` helper.
This helper now also handles rendering arrays of custom components (e.g.
beforeList, beforeLogin ...), which actually makes rendering custom
components easier in some cases.
## Misc improvements
This PR includes misc, breaking changes. For example, we previously
allowed unions between components and config object for the same
property. E.g. for the custom view property, you were allowed to pass in
a custom component or an object with other properties, alongside a
custom component.
Those union types are now gone. You can now either pass an object, or a
component. The previous `{ View: MyViewComponent}` is now `{ View: {
Component: MyViewComponent} }` or `{ View: { Default: { Component:
MyViewComponent} } }`.
This dramatically simplifies the way we read & process those properties,
especially in buildComponentMap. We can now simply check for the
existence of one specific property, which always has to be a component,
instead of running cursed runtime checks on a shared union property
which could contain a component, but could also contain functions or
objects.


- [x] I have read and understand the
[CONTRIBUTING.md](https://github.com/payloadcms/payload/blob/main/CONTRIBUTING.md)
document in this repository.
---------
Co-authored-by: PatrikKozak <patrik@payloadcms.com>
Co-authored-by: Paul <paul@payloadcms.com>
Co-authored-by: Paul Popus <paul@nouance.io>
Co-authored-by: Jacob Fletcher <jacobsfletch@gmail.com>
Co-authored-by: James <james@trbl.design>
- Upgrades eslint from v8 to v9
- Upgrades all other eslint packages. We will have to do a new
full-project lint, as new rules have been added
- Upgrades husky from v8 to v9
- Upgrades lint-staged from v14 to v15
- Moves the old .eslintrc.cjs file format to the new eslint.config.js
flat file format.
Previously, we were very specific regarding which rules are applied to
which files. Now that `extends` is no longer a thing, I have to use
deepMerge & imports instead.
This is rather uncommon and is not a documented pattern - e.g.
typescript-eslint docs want us to add the default typescript-eslint
rules to the top-level & then disable it in files using the
disable-typechecked config.
However, I hate this opt-out approach. The way I did it here adds a lot
of clarity as to which rules are applied to which files, and is pretty
easy to read. Much less black magic
## .eslintignore
These files are no longer supported (see
https://eslint.org/docs/latest/use/configure/migration-guide#ignoring-files).
I moved the entries to the ignores property in the eslint config. => one
less file in each package folder!