I think it's easier to review this PR commit by commit, so I'll explain
it this way:
## Commits
1. [parallelize eslint script (still showing logs results in
serial)](c9ac49c12d):
Previously, `--concurrency 1` was added to the script to make the logs
more readable. However, turborepo has an option specifically for these
use cases: `--log-order=grouped` runs the tasks in parallel but outputs
them serially. As a result, the lint script is now significantly faster.
2. [run pnpm
lint:fix](9c128c276a)
The auto-fix was run, which resolved some eslint errors that were
slipped in due to the use of `no-verify`. Most of these were
`perfectionist` fixes (property ordering) and the removal of unnecessary
assertions. Starting with this PR, this won't happen again in the
future, as we'll be verifying the linter in every PR across the entire
codebase (see commit 7).
3. [fix eslint non-autofixable
errors](700f412a33)
All manual errors have been resolved except for the configuration errors
addressed in commit 5. Most were React compiler violations, which have
been disabled and commented out "TODO" for now. There's also an unused
`use no memo` and a couple of `require` errors.
4. [move react-compiler linter to eslint-config
package](4f7cb4d63a)
To simplify the eslint configuration. My concern was that there would be
a performance regression when used in non-react related packages, but
none was experienced. This is probably because it only runs on .tsx
files.
5. [remove redundant eslint config files and fix
allowDefaultProject](a94347995a)
The main feature introduced by `typescript-eslint` v8 was
`projectService`, which automatically searches each file for the closest
`tsconfig`, greatly simplifying configuration in monorepos
([source](https://typescript-eslint.io/blog/announcing-typescript-eslint-v8#project-service)).
Once I moved `projectService` to `packages/eslint-config`, all the other
configuration files could be easily removed.
I confirmed that pnpm lint still works on individual packages.
The other important change was that the pending eslint errors from
commits 2 and 3 were resolved. That is, some files were giving the
error: "[File] was not found by the project service. Consider either
including it in the tsconfig.json or including it in
allowDefaultProject." Below I copy the explanatory comment I left in the
code:
```ts
// This is necessary because `tsconfig.base.json` defines `"rootDir": "${configDir}/src"`,
// And the following files aren't in src because they aren't transpiled.
// This is typescript-eslint's way of adding files that aren't included in tsconfig.
// See: https://typescript-eslint.io/troubleshooting/typed-linting/#i-get-errors-telling-me--was-not-found-by-the-project-service-consider-either-including-it-in-the-tsconfigjson-or-including-it-in-allowdefaultproject
// The best practice is to have a tsconfig.json that covers ALL files and is used for
// typechecking (with noEmit), and a `tsconfig.build.json` that is used for the build
// (or alternatively, swc, tsup or tsdown). That's what we should ideally do, in which case
// this hardcoded list wouldn't be necessary. Note that these files don't currently go
// through ts, only through eslint.
```
6. [Differentiate errors from warnings in VScode ESLint
Rules](5914d2f48d)
There's no reason to do that. If an eslint rule isn't an error, it
should be disabled or converted to a warning.
7. [Disable skip lint, and lint over the entire repo now that it's
faster](e4b28f1360)
The GitHub action linted only the files that had changed in the PR.
While this seems like a good idea, once exceptions were introduced with
[skip lint], they opened the door to propagating more and more errors.
Often, the linter was skipped, not because someone introduced new
errors, but because they were trying to avoid those that had already
crept in, sometimes accidentally introducing new ones.
On the other hand, `pnpm lint` now runs in parallel (commit 1), so it's
not that slow. Additionally, it runs in parallel with other GitHub
actions like e2e tests, which take much longer, so it can't represent a
bottleneck in CI.
8. [fix lint in next
package](4506595f91)
Small fix missing from commit 5
9. [Merge remote-tracking branch 'origin/main' into
fix-eslint](563d4909c1)
10. [add again eslint.config.js in payload
package](78f6ffcae7)
The comment in the code explains it. Basically, after the merge from
main, the payload package runs out of memory when linting, probably
because it grew in recent PRs. That package will sooner or later
collapse for our tooling, so we may have to split it. It's already too
big.
## Future Actions
- Resolve React compiler violations, as mentioned in commit 3.
- Decouple the `tsconfig` used for typechecking and build across the
entire monorepo (as explained in point 5) to ensure ts coverage even for
files that aren't transpiled (such as scripts).
- Remove the few remaining `eslint.config.js`. I had to leave the
`richtext-lexical` and `next` ones for now. They could be moved to the
root config and scoped to their packages, as we do for example with
`templates/vercel-postgres/**`. However, I couldn't get it to work, I
don't know why.
- Make eslint in the test folder usable. Not only are we not linting
`test` in CI, but now the `pnpm eslint .` command is so large that my
computer freezes. If each suite were its own package, this would be
solved, and dynamic codegen + git hooks to modify tsconfig.base.json
wouldn't be necessary
([related](https://github.com/payloadcms/payload/pull/11984)).
### What?
After clicking "Select all" `toggleAll(true)`, manually deselecting an
item does not update the overall selection status.
The bulk actions remain visible, and `selectAll` incorrectly stays as
`AllAvailable`.
### How?
Updated `setSelection()` logic to adjust `selectAll` when deselecting an
item if it was previously set to `AllAvailable`.
This ensures that the selection state updates correctly without altering
the effect logic.
`selectAll` switches to Some when an item is deselected after selecting
all.
Bulk actions now hide correctly if no items are selected.
Fixes#10836
As described in #9576, the `SearchParamsProvider` can become stale when
navigating routes and relying on search params during initial render.
This is because this context, along with the `ParamsProvider`, is
duplicative to the internal lifecycle of `useSearchParams` and
`useParams` from `next/navigation`– but always one render behind.
Instead, we need to use the hooks directly from `next/navigation` as
described in the jsdocs. This will also remove any abstraction over top
the web standard for `URLSearchParams`.
For this reason, these providers and their corresponding hooks have been
marked with the deprecated flag and will continue to behave as they do
now, but will be removed in the next major release. This PR replaces all
internal reliance on these hooks with `next/navigation` as suggested,
except for the `useParams` hook, which was never used in the first
place.
```diff
'use client'
- import { useSearchParams } from '@payloadcms/ui'
+ import { useSearchParams } from 'next/navigation'
+ import { parseSearchParams } from '@payloadcms/ui'
export function MyClientComponent() {
- const { searchParams } = useSearchParams()
+ const searchParams = useSearchParams()
+ const parsedParams = parseSearchParams(searchParams)
// ...
}
```
_MyClientComponent.tsx_
Currently, Payload renders all custom components on initial compile of
the admin panel. This is problematic for two key reasons:
1. Custom components do not receive contextual data, i.e. fields do not
receive their field data, edit views do not receive their document data,
etc.
2. Components are unnecessarily rendered before they are used
This was initially required to support React Server Components within
the Payload Admin Panel for two key reasons:
1. Fields can be dynamically rendered within arrays, blocks, etc.
2. Documents can be recursively rendered within a "drawer" UI, i.e.
relationship fields
3. Payload supports server/client component composition
In order to achieve this, components need to be rendered on the server
and passed as "slots" to the client. Currently, the pattern for this is
to render custom server components in the "client config". Then when a
view or field is needed to be rendered, we first check the client config
for a "pre-rendered" component, otherwise render our client-side
fallback component.
But for the reasons listed above, this pattern doesn't exactly make
custom server components very useful within the Payload Admin Panel,
which is where this PR comes in. Now, instead of pre-rendering all
components on initial compile, we're able to render custom components
_on demand_, only as they are needed.
To achieve this, we've established [this
pattern](https://github.com/payloadcms/payload/pull/8481) of React
Server Functions in the Payload Admin Panel. With Server Functions, we
can iterate the Payload Config and return JSX through React's
`text/x-component` content-type. This means we're able to pass
contextual props to custom components, such as data for fields and
views.
## Breaking Changes
1. Add the following to your root layout file, typically located at
`(app)/(payload)/layout.tsx`:
```diff
/* THIS FILE WAS GENERATED AUTOMATICALLY BY PAYLOAD. */
/* DO NOT MODIFY IT BECAUSE IT COULD BE REWRITTEN AT ANY TIME. */
+ import type { ServerFunctionClient } from 'payload'
import config from '@payload-config'
import { RootLayout } from '@payloadcms/next/layouts'
import { handleServerFunctions } from '@payloadcms/next/utilities'
import React from 'react'
import { importMap } from './admin/importMap.js'
import './custom.scss'
type Args = {
children: React.ReactNode
}
+ const serverFunctions: ServerFunctionClient = async function (args) {
+ 'use server'
+ return handleServerFunctions({
+ ...args,
+ config,
+ importMap,
+ })
+ }
const Layout = ({ children }: Args) => (
<RootLayout
config={config}
importMap={importMap}
+ serverFunctions={serverFunctions}
>
{children}
</RootLayout>
)
export default Layout
```
2. If you were previously posting to the `/api/form-state` endpoint, it
no longer exists. Instead, you'll need to invoke the `form-state` Server
Function, which can be done through the _new_ `getFormState` utility:
```diff
- import { getFormState } from '@payloadcms/ui'
- const { state } = await getFormState({
- apiRoute: '',
- body: {
- // ...
- },
- serverURL: ''
- })
+ const { getFormState } = useServerFunctions()
+
+ const { state } = await getFormState({
+ // ...
+ })
```
## Breaking Changes
```diff
- useFieldProps()
- useCellProps()
```
More details coming soon.
---------
Co-authored-by: Alessio Gravili <alessio@gravili.de>
Co-authored-by: Jarrod Flesch <jarrodmflesch@gmail.com>
Co-authored-by: James <james@trbl.design>
## Description
Adds a new property to `collection` / `global` configs called
`lockDocuments`.
Set to `true` by default - the lock is automatically triggered when a
user begins editing a document within the Admin Panel and remains in
place until the user exits the editing view or the lock expires due to
inactivity.
Set to `false` to disable document locking entirely - i.e.
`lockDocuments: false`
You can pass an object to this property to configure the `duration` in
seconds, which defines how long the document remains locked without user
interaction. If no edits are made within the specified time (default:
300 seconds), the lock expires, allowing other users to edit / update or
delete the document.
```
lockDocuments: {
duration: 180, // 180 seconds or 3 minutes
}
```
- [x] I have read and understand the
[CONTRIBUTING.md](https://github.com/payloadcms/payload/blob/main/CONTRIBUTING.md)
document in this repository.
## Type of change
- [x] New feature (non-breaking change which adds functionality)
## Checklist:
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] Existing test suite passes locally with my changes
- [x] I have made corresponding changes to the documentation
This PR changes the type of `selected` returned from the `useSelection`
hook from the `SelectionProvider` from an object to a Map.
This fixes a bug where in some situations we lose the type of the ID
which can break data entry when using postgres, due to keys being cast
to strings inside of objects which doesn't happen when using a Map.
This PR also fixes a CSS bug with the checkbox when it should be
partially selected.
```ts
// before
selected: Record<number | string, boolean>
// after
selected: Map<number | string, boolean>
```
This means you now need to read the data differently than before.
```ts
// before
Object.entries(selected).forEach(([key, value]) => {
// do something
})
// after
for (const [key, value] of selected) {
// do something
}
```
Supports `hasMany` upload fields, similar to how `hasMany` works in
other fields, i.e.:
```ts
{
type: 'upload',
relationTo: 'media',
hasMany: true
}
```
---------
Co-authored-by: Jacob Fletcher <jacobsfletch@gmail.com>
Co-authored-by: James <james@trbl.design>
# Breaking Changes
### New file import locations
Exports from the `payload` package have been _significantly_ cleaned up.
Now, just about everything is able to be imported from `payload`
directly, rather than an assortment of subpath exports. This means that
things like `import { buildConfig } from 'payload/config'` are now just
imported via `import { buildConfig } from 'payload'`. The mental model
is significantly simpler for developers, but you might need to update
some of your imports.
Payload now exposes only three exports:
1. `payload` - all types and server-only Payload code
2. `payload/shared` - utilities that can be used in either the browser
or in Node environments
3. `payload/node` - heavy utilities that should only be imported in Node
scripts and never be imported into bundled code like Next.js
### UI library pre-bundling
With this release, we've dramatically sped up the compile time for
Payload by pre-bundling our entire UI package for use inside of the
Payload admin itself. There are new exports that should be used within
Payload custom components:
1. `@payloadcms/ui/client` - all client components
2. `@payloadcms/ui/server` - all server components
For all of your custom Payload admin UI components, you should be
importing from one of these two pre-compiled barrel files rather than
importing from the more deeply nested exports directly. That will keep
compile times nice and speedy, and will also make sure that the bundled
JS for your admin UI is kept small.
For example, whereas before, if you imported the Payload `Button`, you
would have imported it like this:
```ts
import { Button } from '@payloadcms/ui/elements/Button'
```
Now, you would import it like this:
```ts
import { Button } from '@payloadcms/ui/client'
```
This is a significant DX / performance optimization that we're pretty
pumped about.
However, if you are importing or re-using Payload UI components
_outside_ of the Payload admin UI, for example in your own frontend
apps, you can import from the individual component exports which will
make sure that the bundled JS is kept to a minimum in your frontend
apps. So in your own frontend, you can continue to import directly to
the components that you want to consume rather than importing from the
pre-compiled barrel files.
Individual component exports will now come with their corresponding CSS
and everything will work perfectly as-expected.
### Specific exports have changed
- `'@payloadcms/ui/templates/Default'` and
`'@payloadcms/ui/templates/Minimal`' are now exported from
`'@payloadcms/next/templates'`
- Old: `import { LogOut } from '@payloadcms/ui/icons/LogOut'` new:
`import { LogOutIcon } from '@payloadcms/ui/icons/LogOut'`
## Background info
In effort to make local dev as fast as possible, we need to import as
few files as possible so that the compiler has less to process. One way
we've achieved this in the Admin Panel was to _remove_ all .scss imports
from all components in the `@payloadcms/ui` module using a build
process. This stripped all `import './index.scss'` statements out of
each component before injecting them into `dist`. Instead, it bundles
all of the CSS into a single `main.css` file, and we import _that_ at
the root of the app.
While this concept is _still_ the right solution to the problem, this
particular approach is not viable when using these components outside
the Admin Panel, where not only does this root stylesheet not exist, but
where it would also bloat your app with unused styles. Instead, we need
to _keep_ these .scss imports in place so they are imported directly
alongside your components, as expected. Then, we need create a _new_
build step that _separately_ compiles the components _without_ their
stylesheets—this way your app can consume either as needed from the new
`client` and `server` barrel files within `@payloadcms/ui`, i.e. from
within `@payloadcms/next` and all other admin-specific packages and
plugins.
This way, all other applications will simply import using the direct
file paths, just as they did before. Except now they come with
stylesheets.
And we've gotten a pretty awesome initial compilation performance boost.
---------
Co-authored-by: James <james@trbl.design>
Co-authored-by: Alessio Gravili <alessio@gravili.de>