Fixes https://github.com/payloadcms/payload/issues/8470
Cleans up the way we redirect and where it happens.
## Improvements
- When you verify, the admin panel will display a toast when it
redirects you to the login route. This is contextually helpful as to
what is happening.
- Removes dead code path, as we always set the _verifiedToken to null
after it is used.
## `handleAdminPage` renamed to `getRouteInfo`
This function no longer handles routing. It kicks that responsibility
back up to the initPage function.
## `isAdminAuthRoute` renamed to `isPublicAdminRoute`
This was inversely named as it determines if a given route is public.
Also simplifies deterministic logic here.
## `redirectUnauthenticatedUser` argument
This is no longer used or needed. We can determine these things by using
the `isPublicAdminRoute` function.
## View Style fixes
- Reset Password
- Forgot Password
- Unauthorized
## Description
Currently, you cannot create, delete, or duplicate documents within the
document drawer directly. To create a document within a relationship
field, for example, you must first navigate to the parent field and open
the "create new" drawer. Similarly (but worse), to duplicate or delete a
document, you must _navigate to the parent document to perform these
actions_ which is incredibly disruptive to the content editing workflow.
This becomes especially apparent within the relationship field where you
can edit documents inline, but cannot duplicate or delete them. This PR
supports all document-level actions within the document drawer so that
these actions can be performed on-the-fly without navigating away.
Inline duplication flow on a polymorphic "hasOne" relationship:
https://github.com/user-attachments/assets/bb80404a-079d-44a1-b9bc-14eb2ab49a46
Inline deletion flow on a polymorphic "hasOne" relationship:
https://github.com/user-attachments/assets/10f3587f-f70a-4cca-83ee-5dbcad32f063
- [x] I have read and understand the
[CONTRIBUTING.md](https://github.com/payloadcms/payload/blob/main/CONTRIBUTING.md)
document in this repository.
## Type of change
- [x] New feature (non-breaking change which adds functionality)
## Checklist:
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] Existing test suite passes locally with my changes
We are now bumping up the Next canary version to `15.0.0-canary.104` and
`react` and `react-dom` to `^19.0.0-rc-06d0b89e-20240801`.
Your new dependencies should look like this:
```
"next": "15.0.0-canary.104",
"react": "^19.0.0-rc-06d0b89e-20240801",
"react-dom": "^19.0.0-rc-06d0b89e-20240801",
```
---------
Co-authored-by: Alessio Gravili <alessio@gravili.de>
- Upgrades eslint from v8 to v9
- Upgrades all other eslint packages. We will have to do a new
full-project lint, as new rules have been added
- Upgrades husky from v8 to v9
- Upgrades lint-staged from v14 to v15
- Moves the old .eslintrc.cjs file format to the new eslint.config.js
flat file format.
Previously, we were very specific regarding which rules are applied to
which files. Now that `extends` is no longer a thing, I have to use
deepMerge & imports instead.
This is rather uncommon and is not a documented pattern - e.g.
typescript-eslint docs want us to add the default typescript-eslint
rules to the top-level & then disable it in files using the
disable-typechecked config.
However, I hate this opt-out approach. The way I did it here adds a lot
of clarity as to which rules are applied to which files, and is pretty
easy to read. Much less black magic
## .eslintignore
These files are no longer supported (see
https://eslint.org/docs/latest/use/configure/migration-guide#ignoring-files).
I moved the entries to the ignores property in the eslint config. => one
less file in each package folder!
# Breaking Changes
### New file import locations
Exports from the `payload` package have been _significantly_ cleaned up.
Now, just about everything is able to be imported from `payload`
directly, rather than an assortment of subpath exports. This means that
things like `import { buildConfig } from 'payload/config'` are now just
imported via `import { buildConfig } from 'payload'`. The mental model
is significantly simpler for developers, but you might need to update
some of your imports.
Payload now exposes only three exports:
1. `payload` - all types and server-only Payload code
2. `payload/shared` - utilities that can be used in either the browser
or in Node environments
3. `payload/node` - heavy utilities that should only be imported in Node
scripts and never be imported into bundled code like Next.js
### UI library pre-bundling
With this release, we've dramatically sped up the compile time for
Payload by pre-bundling our entire UI package for use inside of the
Payload admin itself. There are new exports that should be used within
Payload custom components:
1. `@payloadcms/ui/client` - all client components
2. `@payloadcms/ui/server` - all server components
For all of your custom Payload admin UI components, you should be
importing from one of these two pre-compiled barrel files rather than
importing from the more deeply nested exports directly. That will keep
compile times nice and speedy, and will also make sure that the bundled
JS for your admin UI is kept small.
For example, whereas before, if you imported the Payload `Button`, you
would have imported it like this:
```ts
import { Button } from '@payloadcms/ui/elements/Button'
```
Now, you would import it like this:
```ts
import { Button } from '@payloadcms/ui/client'
```
This is a significant DX / performance optimization that we're pretty
pumped about.
However, if you are importing or re-using Payload UI components
_outside_ of the Payload admin UI, for example in your own frontend
apps, you can import from the individual component exports which will
make sure that the bundled JS is kept to a minimum in your frontend
apps. So in your own frontend, you can continue to import directly to
the components that you want to consume rather than importing from the
pre-compiled barrel files.
Individual component exports will now come with their corresponding CSS
and everything will work perfectly as-expected.
### Specific exports have changed
- `'@payloadcms/ui/templates/Default'` and
`'@payloadcms/ui/templates/Minimal`' are now exported from
`'@payloadcms/next/templates'`
- Old: `import { LogOut } from '@payloadcms/ui/icons/LogOut'` new:
`import { LogOutIcon } from '@payloadcms/ui/icons/LogOut'`
## Background info
In effort to make local dev as fast as possible, we need to import as
few files as possible so that the compiler has less to process. One way
we've achieved this in the Admin Panel was to _remove_ all .scss imports
from all components in the `@payloadcms/ui` module using a build
process. This stripped all `import './index.scss'` statements out of
each component before injecting them into `dist`. Instead, it bundles
all of the CSS into a single `main.css` file, and we import _that_ at
the root of the app.
While this concept is _still_ the right solution to the problem, this
particular approach is not viable when using these components outside
the Admin Panel, where not only does this root stylesheet not exist, but
where it would also bloat your app with unused styles. Instead, we need
to _keep_ these .scss imports in place so they are imported directly
alongside your components, as expected. Then, we need create a _new_
build step that _separately_ compiles the components _without_ their
stylesheets—this way your app can consume either as needed from the new
`client` and `server` barrel files within `@payloadcms/ui`, i.e. from
within `@payloadcms/next` and all other admin-specific packages and
plugins.
This way, all other applications will simply import using the direct
file paths, just as they did before. Except now they come with
stylesheets.
And we've gotten a pretty awesome initial compilation performance boost.
---------
Co-authored-by: James <james@trbl.design>
Co-authored-by: Alessio Gravili <alessio@gravili.de>
**BREAKING:** We now export toast from `sonner` instead of
`react-toastify`. If you send out toasts from your own projects, make
sure to use our `toast` export, or install `sonner`. React-toastify
toasts will no longer work anymore. The Toast APIs are mostly similar,
but there are some differences if you provide options to your toast
CSS styles have been changed from Toastify
```css
/* before */
.Toastify
/* current */
.payload-toast-container
.payload-toast-item
.payload-toast-close-button
/* individual toast items will also have these classes depending on the state */
.toast-info
.toast-warning
.toast-success
.toast-error
```
https://github.com/payloadcms/payload/assets/70709113/da3e732e-aafc-4008-9469-b10f4eb06b35
---------
Co-authored-by: Paul Popus <paul@nouance.io>
* chore: improve flakiness with access control test suite
* fix issue with redirecting from a drawer
* chore: watches for created id in drawers
---------
Co-authored-by: James <james@trbl.design>
* moved refresh permissions test suite to access control
* support for custom Save, SaveDraft and Publish buttons in admin config for collections and globals
* moved navigation content to client side so that permissions can be refreshed from active state
* fix(richtext-lexical): make sure block fields are wrapped in a uniquely-named group
* chore: remove redundant hook
* chore(richtext-lexical): attempt to fix unnecessary unsaved changes warning regression
* cleanup everything
* chore: more cleanup
* debug
* looks like properly cloning the formdata for setting initial state fixes the issue where the old formdata is updated even if node.setFields is not called
* chore: fix e2e tests
* chore: fix e2e tests (a selector has changed)
* chore: fix int tests (due to new blocks data format)
* chore: fix incorrect insert block commands in drawer
* chore: add new e2e test
* chore: fail e2e tests when there are browser console errors
* fix(breaking): beforeInput and afterInput: fix missing key errors, consistent typing and cases in name
* feat: adds document level access endpoints so admin ui can now accurately reflect document level access control
* chore(docs): new doc access callout, updates useDocumentInfo props from change