Significantly optimizes the component rendering strategy within the form
state endpoint by precisely rendering only the fields that require it.
This cuts down on server processing and network response sizes when
invoking form state requests **that manipulate array and block rows
which contain server components**, such as rich text fields, custom row
labels, etc. (results listed below).
Here's a breakdown of the issue:
Previously, when manipulating array and block fields, _all_ rows would
render any server components that might exist within them, including
rich text fields. This means that subsequent changes to these fields
would potentially _re-render_ those same components even if they don't
require it.
For example, if you have an array field with a rich text field within
it, adding the first row would cause the rich text field to render,
which is expected. However, when you add a second row, the rich text
field within the first row would render again unnecessarily along with
the new row.
This is especially noticeable for fields with many rows, where every
single row processes its server components and returns RSC data. And
this does not only affect nested rich text fields, but any custom
component defined on the field level, as these are handled in the same
way.
The reason this was necessary in the first place was to ensure that the
server components receive the proper data when they are rendered, such
as the row index and the row's data. Changing one of these rows could
cause the server component to receive the wrong data if it was not
freshly rendered.
While this is still a requirement that rows receive up-to-date props, it
is no longer necessary to render everything.
Here's a breakdown of the actual fix:
This change ensures that only the fields that are actually being
manipulated will be rendered, rather than all rows. The existing rows
will remain in memory on the client, while the newly rendered components
will return from the server. For example, if you add a new row to an
array field, only the new row will render its server components.
To do this, we send the path of the field that is being manipulated to
the server. The server can then use this path to determine for itself
which fields have already been rendered and which ones need required
rendering.
## Results
The following results were gathered by booting up the `form-state` test
suite and seeding 100 array rows, each containing a rich text field. To
invoke a form state request, we navigate to a document within the
"posts" collection, then add a new array row to the list. The result is
then saved to the file system for comparison.
| Test Suite | Collection | Number of Rows | Before | After | Percentage
Change |
|------|------|---------|--------|--------|--------|
| `form-state` | `posts` | 101 | 1.9MB / 266ms | 80KB / 70ms | ~96%
smaller / ~75% faster |
---------
Co-authored-by: James <james@trbl.design>
Co-authored-by: Alessio Gravili <alessio@gravili.de>
Implements a select-like API into the form state endpoint. This follows
the same spec as the Select API on existing Payload operations, but
works on form state rather than at the db level. This means you can send
the `select` argument through the form state handler, and it will only
process and return the fields you've explicitly identified.
This is especially useful when you only need to generate a partial form
state, for example within the bulk edit form where you select only a
subset of fields to edit. There is no need to iterate all fields of the
schema, generate default values for each, and return them all through
the network. This will also simplify and reduce the amount of
client-side processing required, where we longer need to strip
unselected fields before submission.
Implements a form state task queue. This will prevent onChange handlers
within the form component from processing unnecessarily often, sometimes
long after the user has stopped making changes. This leads to a
potentially huge number of network requests if those changes were made
slower than the debounce rate. This is especially noticeable on slow
networks.
Does so through a new `useQueue` hook. This hook maintains a stack of
events that need processing but only processes the final event to
arrive. Every time a new event is pushed to the stack, the currently
running process is aborted (if any), and that event becomes the next in
the queue. This results in a shocking reduction in the time it takes
between final change to form state and the final network response, from
~1.5 minutes to ~3 seconds (depending on the scenario, see below).
This likely fixes a number of existing open issues. I will link those
issues here once they are identified and verifiably fixed.
Before:
I'm typing slowly here to ensure my changes aren't debounce by the form.
There are a total of 60 characters typed, triggering 58 network requests
and taking around 1.5 minutes to complete after the final change was
made.
https://github.com/user-attachments/assets/49ba0790-a8f8-4390-8421-87453ff8b650
After:
Here there are a total of 69 characters typed, triggering 11 network
requests and taking only about 3 seconds to complete after the final
change was made.
https://github.com/user-attachments/assets/447f8303-0957-41bd-bb2d-9e1151ed9ec3