Continuation of #11867. When rendering custom fields nested within
arrays or blocks, such as the Lexical rich text editor which is treated
as a custom field, these fields will sometimes disappear when form state
requests are invoked sequentially. This is especially reproducible on
slow networks.
This is different from the previous PR in that this issue is caused by
adding _rows_ back-to-back, whereas the previous issue was caused when
adding a single row followed by a change to another field.
Here's a screen recording demonstrating the issue:
https://github.com/user-attachments/assets/5ecfa9ec-b747-49ed-8618-df282e64519d
The problem is that `requiresRender` is never sent in the form state
request for row 2. This is because the [task
queue](https://github.com/payloadcms/payload/pull/11579) processes tasks
within a single `useEffect`. This forces React to batch the results of
these tasks into a single rendering cycle. So if request 1 sets state
that request 2 relies on, request 2 will never use that state since
they'll execute within the same lifecycle.
Here's a play-by-play of the current behavior:
1. The "add row" event is dispatched
a. This sets `requiresRender: true` in form state
1. A form state request is sent with `requiresRender: true`
1. While that request is processing, another "add row" event is
dispatched
a. This sets `requiresRender: true` in form state
b. This adds a form state request into the queue
1. The initial form state request finishes
a. This sets `requiresRender: false` in form state
1. The next form state request that was queued up in 3b is sent with
`requiresRender: false`
a. THIS IS EXPECTED, BUT SHOULD ACTUALLY BE `true`!!
To fix this this, we need to ensure that the `requiresRender` property
is persisted into the second request instead of overridden. To do this,
we can add a new `serverPropsToIgnore` to form state which is read when
the processing results from the server. So if `requiresRender` exists in
`serverPropsToIgnore`, we do not merge it. This works because we
actually mutate form state in between requests. So request 2 can read
the results from request 1 without going through an additional rendering
cycle.
Here's a play-by-play of the fix:
1. The "add row" event is dispatched
a. This sets `requiresRender: true` in form state
b. This adds a task in the queue to mutate form state with
`requiresRender: true`
1. A form state request is sent with `requiresRender: true`
1. While that request is processing, another "add row" event is
dispatched
a. This sets `requiresRender: true` in form state AND
`serverPropsToIgnore: [ "requiresRender" ]`
c. This adds a form state request into the queue
1. The initial form state request finishes
a. This returns `requiresRender: false` from the form state endpoint BUT
IS IGNORED
1. The next form state request that was queued up in 3c is sent with
`requiresRender: true`
Implements a form state task queue. This will prevent onChange handlers
within the form component from processing unnecessarily often, sometimes
long after the user has stopped making changes. This leads to a
potentially huge number of network requests if those changes were made
slower than the debounce rate. This is especially noticeable on slow
networks.
Does so through a new `useQueue` hook. This hook maintains a stack of
events that need processing but only processes the final event to
arrive. Every time a new event is pushed to the stack, the currently
running process is aborted (if any), and that event becomes the next in
the queue. This results in a shocking reduction in the time it takes
between final change to form state and the final network response, from
~1.5 minutes to ~3 seconds (depending on the scenario, see below).
This likely fixes a number of existing open issues. I will link those
issues here once they are identified and verifiably fixed.
Before:
I'm typing slowly here to ensure my changes aren't debounce by the form.
There are a total of 60 characters typed, triggering 58 network requests
and taking around 1.5 minutes to complete after the final change was
made.
https://github.com/user-attachments/assets/49ba0790-a8f8-4390-8421-87453ff8b650
After:
Here there are a total of 69 characters typed, triggering 11 network
requests and taking only about 3 seconds to complete after the final
change was made.
https://github.com/user-attachments/assets/447f8303-0957-41bd-bb2d-9e1151ed9ec3
Fixes https://github.com/payloadcms/payload/issues/11568
### What? Out of sync errors states
- Collaspibles & Tabs were not reporting accurate child error counts
- Arrays could get into a state where they would not update their error
states
- Slight issue with toasts
### Tabs & Collapsibles
The logic for determining matching field paths was not functioning as
intended. Fields were attempting to match with paths such as `_index-0`
which will not work.
### Arrays
The form state was not updating when the server sent back errorPaths.
This PR adds `errorPaths` to `serverPropsToAccept`.
### Toasts
Some toasts could report errors in the form of `my > > error`. This
ensures they will be `my > error`
### Misc
Removes 2 files that were not in use:
- `getFieldStateFromPaths.ts`
- `getNestedFieldState.ts`
The `localized` properly was not stripped out of referenced block fields, if any parent was localized. For normal fields, this is done in sanitizeConfig. As the same referenced block config can be used in both a localized and non-localized config, we are not able to strip it out inside sanitizeConfig by modifying the block config.
Instead, this PR had to bring back tedious logic to handle it everywhere the `field.localized` property is accessed. For backwards-compatibility, we need to keep the existing sanitizeConfig logic. In 4.0, we should remove it to benefit from better test coverage of runtime field.localized handling - for now, this is done for our test suite using the `PAYLOAD_DO_NOT_SANITIZE_LOCALIZED_PROPERTY` flag.
This PR fixes 2 eslint config issues that prevented it from running in our test dir
- spec files were ignored by the root eslint config. This should have only ignored spec files within our packages, as they are ignored by the respective package tsconfigs
- defining the payload plugin crashed eslint in our test dir, as it was already defined in the root eslint config it was inheriting
- Upgrades eslint from v8 to v9
- Upgrades all other eslint packages. We will have to do a new
full-project lint, as new rules have been added
- Upgrades husky from v8 to v9
- Upgrades lint-staged from v14 to v15
- Moves the old .eslintrc.cjs file format to the new eslint.config.js
flat file format.
Previously, we were very specific regarding which rules are applied to
which files. Now that `extends` is no longer a thing, I have to use
deepMerge & imports instead.
This is rather uncommon and is not a documented pattern - e.g.
typescript-eslint docs want us to add the default typescript-eslint
rules to the top-level & then disable it in files using the
disable-typechecked config.
However, I hate this opt-out approach. The way I did it here adds a lot
of clarity as to which rules are applied to which files, and is pretty
easy to read. Much less black magic
## .eslintignore
These files are no longer supported (see
https://eslint.org/docs/latest/use/configure/migration-guide#ignoring-files).
I moved the entries to the ignores property in the eslint config. => one
less file in each package folder!