This PR introduces a few changes to improve turbopack compatibility and
ensure e2e tests pass with turbopack enabled
## Changes to improve turbopack compatibility
- Use correct sideEffects configuration to fix scss issues
- Import scss directly instead of duplicating our scss rules
- Fix some scss rules that are not supported by turbopack
- Bump Next.js and all other dependencies used to build payload
## Changes to get tests to pass
For an unknown reason, flaky tests flake a lot more often in turbopack.
This PR does the following to get them to pass:
- add more `wait`s
- fix actual flakes by ensuring previous operations are properly awaited
## Blocking turbopack bugs
- [X] https://github.com/vercel/next.js/issues/76464
- Fix PR: https://github.com/vercel/next.js/pull/76545
- Once fixed: change `"sideEffectsDisabled":` back to `"sideEffects":`
## Non-blocking turbopack bugs
- [ ] https://github.com/vercel/next.js/issues/76956
## Related PRs
https://github.com/payloadcms/payload/pull/12653https://github.com/payloadcms/payload/pull/12652
Fixes form state race conditions. Modifying state while a request is in
flight or while the response is being processed could result in those
changes being overridden.
This was happening for a few reasons:
1. Our merge logic was incorrect. We were disregarding local changes to
state that may have occurred while form state requests are pending. This
was because we were iterating over local state, then while building up
new state, we were ignoring any fields that did not exist in the server
response, like this:
```ts
for (const [path, newFieldState] of Object.entries(existingState)) {
if (!incomingState[path]) {
continue
}
// ...
}
```
To fix this, we need to use local state as the source of truth. Then
when the server state arrives, we need to iterate over _that_. If a
field matches in local state, merge in any new properties. This will
ensure all changes to the underlying state are preserved, including any
potential addition or deletions.
However, this logic breaks down if the server might have created _new_
fields, like when populating array rows. This means they, too, would be
ignored. To get around this, there is a new `addedByServer` property
that flags new fields to ensure they are kept.
This new merge strategy also saves an additional loop over form state.
1. We were merging form state based on a mutable ref. This meant that
changes made within one action cause concurrent actions to have dirty
reads. The fix for this is to merge in an isolated manner by copying
state. This will remove any object references. It is generally not good
practice to mutate state without setting it, anyways, as this causes
mismatches between what is rendered and what is in memory.
1. We were merging server form state directly within an effect, then
replacing state entirely. This meant that if another action took place
at the exact moment in time _after_ merge but _before_ dispatch, the
results of that other action would be completely overridden. The fix for
this is to perform the merge within the reducer itself. This will ensure
that we are working with a trustworthy snapshot of state at the exact
moment in time that the action was invoked, and that React can properly
queue the event within its lifecycle.
Query Presets allow you to save and share filters, columns, and sort
orders for your collections. This is useful for reusing common or
complex filtering patterns and column configurations across your team.
Query Presets are defined on the fly by the users of your app, rather
than being hard coded into the Payload Config.
Here's a screen recording demonstrating the general workflow as it
relates to the list view. Query Presets are not exclusive to the admin
panel, however, as they could be useful in a number of other contexts
and environments.
https://github.com/user-attachments/assets/1fe1155e-ae78-4f59-9138-af352762a1d5
Each Query Preset is saved as a new record in the database under the
`payload-query-presets` collection. This will effectively make them
CRUDable and allows for an endless number of preset configurations. As
you make changes to filters, columns, limit, etc. you can choose to save
them as a new record and optionally share them with others.
Normal document-level access control will determine who can read,
update, and delete these records. Payload provides a set of sensible
defaults here, such as "only me", "everyone", and "specific users", but
you can also extend your own set of access rules on top of this, such as
"by role", etc. Access control is customizable at the operation-level,
for example you can set this to "everyone" can read, but "only me" can
update.
To enable the Query Presets within a particular collection, set
`enableQueryPresets` on that collection's config.
Here's an example:
```ts
{
// ...
enableQueryPresets: true
}
```
Once enabled, a new set of controls will appear within the list view of
the admin panel. This is where you can select and manage query presets.
General settings for Query Presets are configured under the root
`queryPresets` property. This is where you can customize the labels,
apply custom access control rules, etc.
Here's an example of how you might augment the access control properties
with your own custom rule to achieve RBAC:
```ts
{
// ...
queryPresets: {
constraints: {
read: [
{
label: 'Specific Roles',
value: 'specificRoles',
fields: [roles],
access: ({ req: { user } }) => ({
'access.update.roles': {
in: [user?.roles],
},
}),
},
],
}
}
}
```
Related: #4193 and #3092
---------
Co-authored-by: Dan Ribbens <dan.ribbens@gmail.com>
Implements a form state task queue. This will prevent onChange handlers
within the form component from processing unnecessarily often, sometimes
long after the user has stopped making changes. This leads to a
potentially huge number of network requests if those changes were made
slower than the debounce rate. This is especially noticeable on slow
networks.
Does so through a new `useQueue` hook. This hook maintains a stack of
events that need processing but only processes the final event to
arrive. Every time a new event is pushed to the stack, the currently
running process is aborted (if any), and that event becomes the next in
the queue. This results in a shocking reduction in the time it takes
between final change to form state and the final network response, from
~1.5 minutes to ~3 seconds (depending on the scenario, see below).
This likely fixes a number of existing open issues. I will link those
issues here once they are identified and verifiably fixed.
Before:
I'm typing slowly here to ensure my changes aren't debounce by the form.
There are a total of 60 characters typed, triggering 58 network requests
and taking around 1.5 minutes to complete after the final change was
made.
https://github.com/user-attachments/assets/49ba0790-a8f8-4390-8421-87453ff8b650
After:
Here there are a total of 69 characters typed, triggering 11 network
requests and taking only about 3 seconds to complete after the final
change was made.
https://github.com/user-attachments/assets/447f8303-0957-41bd-bb2d-9e1151ed9ec3
Fixes https://github.com/payloadcms/payload/issues/11568
### What? Out of sync errors states
- Collaspibles & Tabs were not reporting accurate child error counts
- Arrays could get into a state where they would not update their error
states
- Slight issue with toasts
### Tabs & Collapsibles
The logic for determining matching field paths was not functioning as
intended. Fields were attempting to match with paths such as `_index-0`
which will not work.
### Arrays
The form state was not updating when the server sent back errorPaths.
This PR adds `errorPaths` to `serverPropsToAccept`.
### Toasts
Some toasts could report errors in the form of `my > > error`. This
ensures they will be `my > error`
### Misc
Removes 2 files that were not in use:
- `getFieldStateFromPaths.ts`
- `getNestedFieldState.ts`
Fixes https://github.com/payloadcms/payload/issues/11055
Functions passed to array field, block field or block `labels` were not properly handled in the client config, causing those functions to be sent to the client. This leads to a "Functions cannot be passed directly to Client Component" error
Previously, data created by other tests was also leaking into unrelated tests, causing them to fail. The new reset-db-between-tests logic added by this PR fixes this.
Additionally, this increases playwright timeouts for CI, and adds a specific timeout override for opening a drawer, as it was incredibly slow in CI
Fixes#9888. Field permissions were not being passed into custom
components. This led to custom components, such as arrays and blocks,
unable to render default Payload fields. This was because their props
lacked the permissions object required for rendering. For example:
```ts
'use client'
import type { ArrayFieldClientComponent } from 'payload'
import { ArrayField } from '@payloadcms/ui'
export const MyArray: ArrayFieldClientComponent = (props) => <ArrayField {...props} />
```
In this example the array field itself would render, but the fields
within each row would not, because the array field did not pass its
permissions down to the rows.
Extension of #9933. Custom components are returned by form state,
meaning that if we don't wait for form state to return before rendering
row labels, the default row label component will render in briefly
before being swapped by a custom component (if applicable). Using the
new `isLoading` prop on array and block rows, we can conditionally
render them just as we currently do for the row fields themselves.
As field tests grow in size, they need to be moved out of the greater
fields test spec and into their own standalone files for readability,
maintainability, and speed. This way they we can write field tests in a
more isolated environment, and they can run in parallel in CI.
### What?
Previously, `initCollapsed: true` `array` fields would auto collapse
when typing in their respective inputs while in the create new view.
### Why?
This was due to the fact that we were only checking if `preferences`
existed in `form state` to handle the current state of the array row and
then falling back on the `initCollapsed` prop if `preferences` didn't
exist.
This was a problem because during create - `preferences` do not exist
yet. As a result, the state of the array row would keep falling back to
collapsed if `initCollapsed` was set to `true`.
### How?
To fix this, we now check the actual form state first before falling
back to preferences and then falling back to the initCollapsed prop
value.
Fixes#9775
Fixes#9264. When externally updating array or block rows through the
`addFieldRow` or `replaceFieldRow` methods, nested rich text fields
along with any custom components within them are never rendered. This is
because unless the form is explicitly set to modified, as the default
array and blocks fields currently do, the newly generated form-state
will skip the rendering step. Now, the underlying callbacks themselves
automatically set the form to modified to trigger rendering.
Currently, Payload renders all custom components on initial compile of
the admin panel. This is problematic for two key reasons:
1. Custom components do not receive contextual data, i.e. fields do not
receive their field data, edit views do not receive their document data,
etc.
2. Components are unnecessarily rendered before they are used
This was initially required to support React Server Components within
the Payload Admin Panel for two key reasons:
1. Fields can be dynamically rendered within arrays, blocks, etc.
2. Documents can be recursively rendered within a "drawer" UI, i.e.
relationship fields
3. Payload supports server/client component composition
In order to achieve this, components need to be rendered on the server
and passed as "slots" to the client. Currently, the pattern for this is
to render custom server components in the "client config". Then when a
view or field is needed to be rendered, we first check the client config
for a "pre-rendered" component, otherwise render our client-side
fallback component.
But for the reasons listed above, this pattern doesn't exactly make
custom server components very useful within the Payload Admin Panel,
which is where this PR comes in. Now, instead of pre-rendering all
components on initial compile, we're able to render custom components
_on demand_, only as they are needed.
To achieve this, we've established [this
pattern](https://github.com/payloadcms/payload/pull/8481) of React
Server Functions in the Payload Admin Panel. With Server Functions, we
can iterate the Payload Config and return JSX through React's
`text/x-component` content-type. This means we're able to pass
contextual props to custom components, such as data for fields and
views.
## Breaking Changes
1. Add the following to your root layout file, typically located at
`(app)/(payload)/layout.tsx`:
```diff
/* THIS FILE WAS GENERATED AUTOMATICALLY BY PAYLOAD. */
/* DO NOT MODIFY IT BECAUSE IT COULD BE REWRITTEN AT ANY TIME. */
+ import type { ServerFunctionClient } from 'payload'
import config from '@payload-config'
import { RootLayout } from '@payloadcms/next/layouts'
import { handleServerFunctions } from '@payloadcms/next/utilities'
import React from 'react'
import { importMap } from './admin/importMap.js'
import './custom.scss'
type Args = {
children: React.ReactNode
}
+ const serverFunctions: ServerFunctionClient = async function (args) {
+ 'use server'
+ return handleServerFunctions({
+ ...args,
+ config,
+ importMap,
+ })
+ }
const Layout = ({ children }: Args) => (
<RootLayout
config={config}
importMap={importMap}
+ serverFunctions={serverFunctions}
>
{children}
</RootLayout>
)
export default Layout
```
2. If you were previously posting to the `/api/form-state` endpoint, it
no longer exists. Instead, you'll need to invoke the `form-state` Server
Function, which can be done through the _new_ `getFormState` utility:
```diff
- import { getFormState } from '@payloadcms/ui'
- const { state } = await getFormState({
- apiRoute: '',
- body: {
- // ...
- },
- serverURL: ''
- })
+ const { getFormState } = useServerFunctions()
+
+ const { state } = await getFormState({
+ // ...
+ })
```
## Breaking Changes
```diff
- useFieldProps()
- useCellProps()
```
More details coming soon.
---------
Co-authored-by: Alessio Gravili <alessio@gravili.de>
Co-authored-by: Jarrod Flesch <jarrodmflesch@gmail.com>
Co-authored-by: James <james@trbl.design>
## Description
`singular` labels were not being used for array rows - this PR updates
the array field to properly retrieve the correct label
- [x] I have read and understand the
[CONTRIBUTING.md](https://github.com/payloadcms/payload/blob/main/CONTRIBUTING.md)
document in this repository.
## Type of change
- [x] Bug fix (non-breaking change which fixes an issue)
## Checklist:
- [x] I have added tests that prove my fix is effective or that my
feature works
- [x] Existing test suite passes locally with my changes
# Breaking Changes
### New file import locations
Exports from the `payload` package have been _significantly_ cleaned up.
Now, just about everything is able to be imported from `payload`
directly, rather than an assortment of subpath exports. This means that
things like `import { buildConfig } from 'payload/config'` are now just
imported via `import { buildConfig } from 'payload'`. The mental model
is significantly simpler for developers, but you might need to update
some of your imports.
Payload now exposes only three exports:
1. `payload` - all types and server-only Payload code
2. `payload/shared` - utilities that can be used in either the browser
or in Node environments
3. `payload/node` - heavy utilities that should only be imported in Node
scripts and never be imported into bundled code like Next.js
### UI library pre-bundling
With this release, we've dramatically sped up the compile time for
Payload by pre-bundling our entire UI package for use inside of the
Payload admin itself. There are new exports that should be used within
Payload custom components:
1. `@payloadcms/ui/client` - all client components
2. `@payloadcms/ui/server` - all server components
For all of your custom Payload admin UI components, you should be
importing from one of these two pre-compiled barrel files rather than
importing from the more deeply nested exports directly. That will keep
compile times nice and speedy, and will also make sure that the bundled
JS for your admin UI is kept small.
For example, whereas before, if you imported the Payload `Button`, you
would have imported it like this:
```ts
import { Button } from '@payloadcms/ui/elements/Button'
```
Now, you would import it like this:
```ts
import { Button } from '@payloadcms/ui/client'
```
This is a significant DX / performance optimization that we're pretty
pumped about.
However, if you are importing or re-using Payload UI components
_outside_ of the Payload admin UI, for example in your own frontend
apps, you can import from the individual component exports which will
make sure that the bundled JS is kept to a minimum in your frontend
apps. So in your own frontend, you can continue to import directly to
the components that you want to consume rather than importing from the
pre-compiled barrel files.
Individual component exports will now come with their corresponding CSS
and everything will work perfectly as-expected.
### Specific exports have changed
- `'@payloadcms/ui/templates/Default'` and
`'@payloadcms/ui/templates/Minimal`' are now exported from
`'@payloadcms/next/templates'`
- Old: `import { LogOut } from '@payloadcms/ui/icons/LogOut'` new:
`import { LogOutIcon } from '@payloadcms/ui/icons/LogOut'`
## Background info
In effort to make local dev as fast as possible, we need to import as
few files as possible so that the compiler has less to process. One way
we've achieved this in the Admin Panel was to _remove_ all .scss imports
from all components in the `@payloadcms/ui` module using a build
process. This stripped all `import './index.scss'` statements out of
each component before injecting them into `dist`. Instead, it bundles
all of the CSS into a single `main.css` file, and we import _that_ at
the root of the app.
While this concept is _still_ the right solution to the problem, this
particular approach is not viable when using these components outside
the Admin Panel, where not only does this root stylesheet not exist, but
where it would also bloat your app with unused styles. Instead, we need
to _keep_ these .scss imports in place so they are imported directly
alongside your components, as expected. Then, we need create a _new_
build step that _separately_ compiles the components _without_ their
stylesheets—this way your app can consume either as needed from the new
`client` and `server` barrel files within `@payloadcms/ui`, i.e. from
within `@payloadcms/next` and all other admin-specific packages and
plugins.
This way, all other applications will simply import using the direct
file paths, just as they did before. Except now they come with
stylesheets.
And we've gotten a pretty awesome initial compilation performance boost.
---------
Co-authored-by: James <james@trbl.design>
Co-authored-by: Alessio Gravili <alessio@gravili.de>
**BREAKING:** We now export toast from `sonner` instead of
`react-toastify`. If you send out toasts from your own projects, make
sure to use our `toast` export, or install `sonner`. React-toastify
toasts will no longer work anymore. The Toast APIs are mostly similar,
but there are some differences if you provide options to your toast
CSS styles have been changed from Toastify
```css
/* before */
.Toastify
/* current */
.payload-toast-container
.payload-toast-item
.payload-toast-close-button
/* individual toast items will also have these classes depending on the state */
.toast-info
.toast-warning
.toast-success
.toast-error
```
https://github.com/payloadcms/payload/assets/70709113/da3e732e-aafc-4008-9469-b10f4eb06b35
---------
Co-authored-by: Paul Popus <paul@nouance.io>