Files
swiftpm-stencil/Stencil/Node.swift
2015-06-29 15:47:33 -07:00

305 lines
8.4 KiB
Swift

import Foundation
struct NodeError : Error {
let token:Token
let message:String
init(token:Token, message:String) {
self.token = token
self.message = message
}
var description:String {
return "\(token.components().first!): \(message)"
}
}
public protocol Node {
/// Return the node rendered as a string, or returns a failure
func render(context:Context) -> Result
}
extension Array {
func map<U>(block:((Element) -> (U?, Error?))) -> ([U]?, Error?) {
var results = [U]()
for item in self {
let (result, error) = block(item)
if let error = error {
return (nil, error)
} else if (result != nil) {
// let result = result exposing a bug in the Swift compier :(
results.append(result!)
}
}
return (results, nil)
}
}
public func renderNodes(nodes:[Node], context:Context) -> Result {
var result = ""
for item in nodes {
switch item.render(context) {
case .Success(let string):
result += string
case .Error(let error):
return .Error(error)
}
}
return .Success(result)
}
public class SimpleNode : Node {
let handler:(Context) -> (Result)
public init(handler:((Context) -> (Result))) {
self.handler = handler
}
public func render(context:Context) -> Result {
return handler(context)
}
}
public class TextNode : Node {
public let text:String
public init(text:String) {
self.text = text
}
public func render(context:Context) -> Result {
return .Success(self.text)
}
}
public class VariableNode : Node {
public let variable:Variable
public init(variable:Variable) {
self.variable = variable
}
public init(variable:String) {
self.variable = Variable(variable)
}
public func render(context:Context) -> Result {
let result:AnyObject? = variable.resolve(context)
if let result = result as? String {
return .Success(result)
} else if let result = result as? NSObject {
return .Success(result.description)
}
return .Success("")
}
}
public class NowNode : Node {
public let format:Variable
public class func parse(parser:TokenParser, token:Token) -> TokenParser.Result {
var format:Variable?
let components = token.components()
if components.count == 2 {
format = Variable(components[1])
}
return .Success(node:NowNode(format:format))
}
public init(format:Variable?) {
if let format = format {
self.format = format
} else {
self.format = Variable("\"yyyy-MM-dd 'at' HH:mm\"")
}
}
public func render(context: Context) -> Result {
let date = NSDate()
let format: AnyObject? = self.format.resolve(context)
var formatter:NSDateFormatter?
if let format = format as? NSDateFormatter {
formatter = format
} else if let format = format as? String {
formatter = NSDateFormatter()
formatter!.dateFormat = format
} else {
return .Success("")
}
return .Success(formatter!.stringFromDate(date))
}
}
public class ForNode : Node {
let variable:Variable
let loopVariable:String
let nodes:[Node]
public class func parse(parser:TokenParser, token:Token) -> TokenParser.Result {
let components = token.components()
if count(components) == 4 && components[2] == "in" {
let loopVariable = components[1]
let variable = components[3]
var forNodes:[Node]!
var emptyNodes = [Node]()
switch parser.parse(until(["endfor", "empty"])) {
case .Success(let nodes):
forNodes = nodes
case .Error(let error):
return .Error(error: error)
}
if let token = parser.nextToken() {
if token.contents == "empty" {
switch parser.parse(until(["endfor"])) {
case .Success(let nodes):
emptyNodes = nodes
case .Error(let error):
return .Error(error: error)
}
parser.nextToken()
}
} else {
return .Error(error: NodeError(token: token, message: "`endfor` was not found."))
}
return .Success(node:ForNode(variable: variable, loopVariable: loopVariable, nodes: forNodes, emptyNodes:emptyNodes))
}
return .Error(error: NodeError(token: token, message: "Invalid syntax. Expected `for x in y`."))
}
public init(variable:String, loopVariable:String, nodes:[Node], emptyNodes:[Node]) {
self.variable = Variable(variable)
self.loopVariable = loopVariable
self.nodes = nodes
}
public func render(context: Context) -> Result {
let values = variable.resolve(context) as? [AnyObject]
var output = ""
if let values = values {
for item in values {
context.push()
context[loopVariable] = item
let result = renderNodes(nodes, context)
context.pop()
switch result {
case .Success(let string):
output += string
case .Error(let error):
return .Error(error)
}
}
}
return .Success(output)
}
}
public class IfNode : Node {
public let variable:Variable
public let trueNodes:[Node]
public let falseNodes:[Node]
public class func parse(parser:TokenParser, token:Token) -> TokenParser.Result {
let variable = token.components()[1]
var trueNodes = [Node]()
var falseNodes = [Node]()
switch parser.parse(until(["endif", "else"])) {
case .Success(let nodes):
trueNodes = nodes
case .Error(let error):
return .Error(error: error)
}
if let token = parser.nextToken() {
if token.contents == "else" {
switch parser.parse(until(["endif"])) {
case .Success(let nodes):
falseNodes = nodes
case .Error(let error):
return .Error(error: error)
}
parser.nextToken()
}
} else {
return .Error(error:NodeError(token: token, message: "`endif` was not found."))
}
return .Success(node:IfNode(variable: variable, trueNodes: trueNodes, falseNodes: falseNodes))
}
public class func parse_ifnot(parser:TokenParser, token:Token) -> TokenParser.Result {
let variable = token.components()[1]
var trueNodes = [Node]()
var falseNodes = [Node]()
switch parser.parse(until(["endif", "else"])) {
case .Success(let nodes):
falseNodes = nodes
case .Error(let error):
return .Error(error: error)
}
if let token = parser.nextToken() {
if token.contents == "else" {
switch parser.parse(until(["endif"])) {
case .Success(let nodes):
trueNodes = nodes
case .Error(let error):
return .Error(error: error)
}
parser.nextToken()
}
} else {
return .Error(error:NodeError(token: token, message: "`endif` was not found."))
}
return .Success(node:IfNode(variable: variable, trueNodes: trueNodes, falseNodes: falseNodes))
}
public init(variable:String, trueNodes:[Node], falseNodes:[Node]) {
self.variable = Variable(variable)
self.trueNodes = trueNodes
self.falseNodes = falseNodes
}
public func render(context: Context) -> Result {
let result: AnyObject? = variable.resolve(context)
var truthy = false
if let result = result as? [AnyObject] {
if result.count > 0 {
truthy = true
}
} else if let result: AnyObject = result {
truthy = true
}
context.push()
let output = renderNodes(truthy ? trueNodes : falseNodes, context)
context.pop()
return output
}
}