public struct Environment { public let templateClass: Template.Type public var extensions: [Extension] public var loader: Loader? public init(loader: Loader? = nil, extensions: [Extension] = [], templateClass: Template.Type = Template.self) { self.templateClass = templateClass self.loader = loader self.extensions = extensions + [DefaultExtension()] } public func loadTemplate(name: String) throws -> Template { if let loader = loader { return try loader.loadTemplate(name: name, environment: self) } else { throw TemplateDoesNotExist(templateNames: [name], loader: nil) } } public func loadTemplate(names: [String]) throws -> Template { if let loader = loader { return try loader.loadTemplate(names: names, environment: self) } else { throw TemplateDoesNotExist(templateNames: names, loader: nil) } } public func renderTemplate(name: String, context: [String: Any] = [:]) throws -> String { let template = try loadTemplate(name: name) return try render(template: template, context: context) } public func renderTemplate(string: String, context: [String: Any] = [:]) throws -> String { let template = templateClass.init(templateString: string, environment: self) return try render(template: template, context: context) } func render(template: Template, context: [String: Any]) throws -> String { // update template environment as it can be created from string literal with default environment template.environment = self return try template.render(context) } }