Allow conditions in variable node (#243)
* use condition in variable node * added support for else expression * addressing code review comments
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@@ -22,7 +22,9 @@
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### New Features
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_None_
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- Now you can conditionally render variables with `{{ variable if condition }}`, which is a shorthand for `{% if condition %}{{ variable }}{% endif %}`. You can also use `else` like `{{ variable1 if condition else variable2 }}`, which is a shorthand for `{% if condition %}{{ variable1 }}{% else %}{{ variable2 }}{% endif %}`
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[Ilya Puchka](https://github.com/ilyapuchka)
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[#243](https://github.com/stencilproject/Stencil/pull/243)
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### Internal Changes
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@@ -58,18 +58,64 @@ public protocol Resolvable {
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public class VariableNode : NodeType {
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public let variable: Resolvable
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public var token: Token?
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let condition: Expression?
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let elseExpression: Resolvable?
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class func parse(_ parser:TokenParser, token:Token) throws -> NodeType {
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var components = token.components()
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func hasToken(_ token: String, at index: Int) -> Bool {
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return components.count > (index + 1) && components[index] == token
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}
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let condition: Expression?
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let elseExpression: Resolvable?
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if hasToken("if", at: 1) {
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let components = components.suffix(from: 2)
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if let elseIndex = components.index(of: "else") {
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condition = try parseExpression(components: Array(components.prefix(upTo: elseIndex)), tokenParser: parser, token: token)
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let elseToken = components.suffix(from: elseIndex.advanced(by: 1)).joined(separator: " ")
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elseExpression = try parser.compileResolvable(elseToken, containedIn: token)
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} else {
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condition = try parseExpression(components: Array(components), tokenParser: parser, token: token)
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elseExpression = nil
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}
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} else {
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condition = nil
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elseExpression = nil
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}
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let filter = try parser.compileResolvable(components[0], containedIn: token)
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return VariableNode(variable: filter, token: token, condition: condition, elseExpression: elseExpression)
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}
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public init(variable: Resolvable, token: Token? = nil) {
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self.variable = variable
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self.token = token
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self.condition = nil
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self.elseExpression = nil
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}
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init(variable: Resolvable, token: Token? = nil, condition: Expression?, elseExpression: Resolvable?) {
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self.variable = variable
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self.token = token
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self.condition = condition
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self.elseExpression = elseExpression
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}
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public init(variable: String, token: Token? = nil) {
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self.variable = Variable(variable)
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self.token = token
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self.condition = nil
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self.elseExpression = nil
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}
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public func render(_ context: Context) throws -> String {
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if let condition = self.condition, try condition.evaluate(context: context) == false {
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return try elseExpression?.resolve(context).map(stringify) ?? ""
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}
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let result = try variable.resolve(context)
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return stringify(result)
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}
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@@ -40,8 +40,7 @@ public class TokenParser {
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case .text(let text, _):
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nodes.append(TextNode(text: text))
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case .variable:
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let filter = try compileResolvable(token.contents, containedIn: token)
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nodes.append(VariableNode(variable: filter, token: token))
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try nodes.append(VariableNode.parse(self, token: token))
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case .block:
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if let parse_until = parse_until , parse_until(self, token) {
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prependToken(token)
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@@ -337,4 +337,23 @@ func testVariable() {
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}
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}
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describe("inline if expression") {
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$0.it("can conditionally render variable") {
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let template: Template = "{{ variable if variable|uppercase == \"A\" }}"
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try expect(template.render(Context(dictionary: ["variable": "a"]))) == "a"
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try expect(template.render(Context(dictionary: ["variable": "b"]))) == ""
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}
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$0.it("can render with else expression") {
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let template: Template = "{{ variable if variable|uppercase == \"A\" else fallback|uppercase }}"
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try expect(template.render(Context(dictionary: ["variable": "b", "fallback": "c"]))) == "C"
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}
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$0.it("throws when used invalid condition") {
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let template: Template = "{{ variable if variable \"A\" }}"
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try expect(template.render(Context(dictionary: ["variable": "a"]))).toThrow()
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}
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}
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}
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