Include node protocol along with text and variable nodes
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61
Stencil/Node.swift
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61
Stencil/Node.swift
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//
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// Node.swift
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// Stencil
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//
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// Created by Kyle Fuller on 23/10/2014.
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// Copyright (c) 2014 Cocode. All rights reserved.
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//
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import Foundation
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public protocol Error : Printable {
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}
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public protocol Node : Equatable {
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func render(context:Context) -> (String?, Error?)
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}
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public class TextNode : Node {
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public let text:String
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public init(text:String) {
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self.text = text
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}
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public func render(context:Context) -> (String?, Error?) {
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return (self.text, nil)
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}
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}
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public func ==(lhs:TextNode, rhs:TextNode) -> Bool {
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return true
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}
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public class VariableNode : Node {
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let variable:Variable
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public init(variable:Variable) {
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self.variable = variable
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}
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public init(variable:String) {
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self.variable = Variable(variable)
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}
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public func render(context:Context) -> (String?, Error?) {
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let result:AnyObject? = variable.resolve(context)
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if let result = result as? String {
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return (result, nil)
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} else if let result = result as? NSObject {
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return (result.description, nil)
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}
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return (nil, nil)
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}
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}
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public func ==(lhs:VariableNode, rhs:VariableNode) -> Bool {
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return true
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}
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